Chapter 24 Ritual: Unification 1 War
According to Ike Burntooth, the rules are not complicated.
A wizard can activate a "skill" every night, or take the initiative to kill a person. If you choose to kill, you cannot activate the skill;
If two wizards kill each other that night, or if one of the wizards chooses to go short for one round, it is considered a deadlock and neither of them will die.
Civilians can also kill.
Civilians and civilians fight against each other, or the defender chooses to do nothing, and a deadlock occurs; civilians and wizards fight against each other, or when civilians choose to do nothing when attacked by wizards, civilians die;
Wizards are killed by civilians only if civilians act after the wizard and the wizard has chosen to attack others;
If multiple people kill another person at the same time, the head will be taken by the first person, and the second person will see the body and be able to know who the killer is.
During the day, everyone will get a one-minute opportunity to speak according to the order of actions last night;
After everyone has finished speaking, there is a three-minute private chat time. You can press the button to select someone to initiate a private chat. If the other party agrees, press the button of the other party to establish a private chat; if the other party does not answer the "phone" or answers And after hanging up, the person who made the call cannot make another call on the same day, but can answer other people's calls.
After the private chat time is over, everyone votes to execute one person within one minute. The person who gets the most votes is executed, and the tie vote is invalid.
"Idol Wizards" can actively reveal their identity and activate special victory conditions. After the private chat time is over, you can make a summary speech, or you can choose not to speak... This is because the "Idol Wizard" has special winning conditions.
In this "game" similar to werewolf killing, the faction is chosen by oneself.
There are three victory conditions -
If a murderer successfully kills two people and survives to the end, all the people who have killed people will win, and all the innocent people who have not killed people will lose;
If no one of the murderers gets two heads, then in the end, all the innocents who have not killed anyone will win, and all the murderers will lose.
The special victory condition of idol wizards is to use skills after actively revealing their identities, and guess the "four identities" of life and death. As long as the answer is completely correct at the end of the game, you will win, and everyone else will lose.
"I hereby announce the 'spells' held by all wizards in this round of the game:"
Ike's voice sounded in all directions: "The wizard of the prophetic school can check a person's specific school every night.
"The school of edicts can check every night whether a person has killed someone.
"Sorcerers of the incapacitated school will not be affected by the skills of decapitating or destroying the wizard; active use of spells can cause the action sequence of the designated target to be delayed to the end.
"The Reaper of Souls School can permanently silence a 'puppet', control the vote of the other party, and release the control at any time. But after all, it is a 'simulation game'. Those who are controlled still have memories and will not be brainwashed. However, when the Reaper School of Souls has a control object, they choose to kill, and the murderer seen by the witnesses is the controlled 'puppet', not the Reaper of Souls wizard himself; The wizard himself would show guilt.
"The wizard of the School of Destruction will blow up the person who killed him when he is successfully killed. When he is voted out during the day, he can blow up any one of them.
"Shaping wizards can become another identity and get the exact same and synchronized identity and murder record as the target, which is valid at the end. But they won't get the opponent's skills.
"The head of the idol wizard is counted as two heads, that is, the murderer can achieve the victory condition by killing the idol wizard; but the number and identity of the person who kills the idol wizard will be revealed in the early morning of the next day. If killed by a puppet controlled by a Soul Wizard, the Soul Reaper himself will be exposed.
"Your voices have been specially processed, and they don't sound like your original voices. But when speaking, the buttons corresponding to the numbers will flash.
Remember the number on the left side of the room, that's your number; the paper on the right side of the room has your identities. Whether using skills or choosing to kill, just press the corresponding button. If you leave the seat in a special way, it is considered suicide.
"The people who die in this 'game' will also be killed in reality. The last loser will wait here and enter the next round of the game, and the winner...will become the real wizard!"
Pretty much as he expected...
- It's really a werewolf.
In other words, the "Sorcerer Kill" rule set by "Ike Burning Fang"!
Delicious Feng Goose suddenly thought of something, and glanced at the identity plate on his right side.
Stalker... is a civilian card.
Undoubtedly the worst identity in this game!
"hiss……"
The delicious wind goose suddenly took a breath.
... why the fuck!
Anything, at least give me a wizard card!
Annan frowned slightly.
He noticed another thing.
This ceremony is called... "Unification War"?
This is a small-scale elite war that swept the world, commonly known as the "Wizard War". Whether it is an alchemist, a necromancer, an ice wizard, or a silent wizard, they all cut off their inheritance in the war, merged with each other, or three-in-one or four-in-one, forming the so-called "school" ".
Before the Unification War, different wizarding towers had only one core occupation as their inheritance. Professions such as Ice Vein Warlock and Silent Warlock were not born in the wizard tower, but from the folk.
Those mages and warlocks were not an organization formed entirely by the Wizarding Tower. It would be better to say that at that time, there were only a few spellcasters in the wizard tower.
But it was different after the Unification War.
Today's Eight Great Schools were formed during the Unification War.
After the Unification Wars, almost all spellcasters fused their knowledge together. It is absolutely impossible for the original Silent Warlock to learn the spells of the Ice Vein Warlock, let alone learn alchemy... But now, there is no "professional" barrier. They are sure to find books if they want to learn.
Although this is based on the knowledge inheritance mechanism of the Wizard's Tower, it also directly leads to the fact that all spellcasters must rely on the Wizard's Tower to obtain sufficient training.
From a historical point of view, although the unification war caused great chaos in that year, it was it that directly promoted the prosperity of modern spells.
And the ceremony held by Ike Burning Fang... The "Wizard Killing" game called [Ritual: Unification War], if the winner can really become a wizard, it means that this ceremony is effective.
In other words, he really borrowed strength from it.
Then the situation of the unification war in those days may not be as simple as recorded in the history books...
...let's take a look.
By the time this nightmare is cleared, all questions should be answered.