Start with Planetary Governor

Chapter 536, the Real Fortress World

In November of the 235th year of the tenth millennium, the Alliance basically recovered the entire northern part of the Menghe Star Region and began to attack the last world, which is also the key planet connecting the northern part of the Menghe Star Region and the Aozhua Star Region - Upper East Star.

No one likes to chew on the hard bones of fortification.

But sometimes you just have to chew on it.

The Upper East Star System is the only passage from the Menghe Star Region to the Aozhua Star Region. There is only this one way, and there is no other way to go.

But at the same time, the fortification of this planet has reached an extremely exaggerated level.

There are eight large star fortresses floating in the planetary orbit. The thickness of the armor of each star fortress exceeds that of a battleship - after all, he only needs to fly around the planetary orbit, and the power required is very small, at most adjusting the angle, speed, etc. The only requirement for these star fortresses is that they are strong enough and filled with guns.

These eight star fortresses orbit the planet, plus a large fortified star port, plus thousands of armed space stations... Any attack on the planetary surface or the star port needs to break through this dense orbital defense.

The defense system of these space stations and star fortresses is like a fleet that cannot move and is parked in orbit.

It is a bit too much to say that it cannot move. They are also flying around the orbit and have the most basic power to adjust the orbital speed and orbital angle.

The most important thing is that although the flexibility is basically equal to 0, the firepower is not fake, and the solidity is even higher than that of conventional fleets.

On the surface, there are more than 6,000 fortress groups located all over the planet.

The flexibility of the surface artillery group is not just zero, but even negative. After all, the star fortresses in orbit can also rely on changing the orbital speed, switching the orbit around the earth, and switching the angle of the artillery to form a similar effect of movement and gathering. The surface artillery group does not even have this ability, and the space area that can be covered is so small.

However, the solidity of the surface artillery group is even higher than that of the star fortress and armed space station.

On the sea, on the land, between the mountains, in the valley... human military architects, relying on the terrain of the planet, cleverly designed one fortress group after another. Multiple rail guns are hidden inside, and they can easily fire shells into outer space; but when facing the bombing, they can use the terrain cover, visual camouflage, and jamming equipment to prevent the starship's firepower from hitting them directly.

Even if they hit, the super thick reinforced concrete building is an insurmountable defense.

If the starship's heavy artillery hits the position of the rail gun directly under the circumstances of layered interception and being threatened, then it goes without saying that you are awesome;

But as long as there is a slight deviation, the fortress's defense performance can minimize the threat of bombing to the rail gun and the rail gun operator.

This is a real fortified planet with comprehensive defense capabilities.

A thorny tortoise shell that makes people unable to eat it.

However, this is not the ultimate form.

Upper East Star has been controlled by Iron Fury Stone for only twenty years. Although as an important transportation route, the defense here is originally very strong, it is not the original core territory of Iron Fury Stone after all.

Guangfeng Star opposite Upper East Star is a more terrifying place. In addition to the larger number of ground artillery groups and orbital star fortresses with three-dimensional defense firepower points, Guangfeng Star also has another top defense equipment: planetary-level void shield.

As the name suggests, this thing is essentially the same as the void shield equipped on the starship, but it is much larger in scale.

There are multiple void shield generators deployed all over the world, each as big as a city. Once activated, although the energy consumption is sky-high, the effect is also very good.

From the perspective of space warfare, a fortress world with a void shield and three-dimensional defense facilities is just a planetary-level battleship that will not move. The firepower is invincible and no man-made fleet can compete with it; the defense is invincible and even the extinction order weapon is useless. Not to mention the problem of being intercepted, it can't penetrate the void shield.

What's more, the defenders are not really without any naval power. The two battleships can also hide in the orbit, enjoying firepower cover and flexible and active attack.

Compared with the two real fortress worlds of Upper East Star and Guangfeng Star, which are armed to the teeth, the defense strength of the single planet that Perbov presided over in the construction of the defense ring in the northern part of the Menghe Star Region is far inferior.

Even the latter can provide great help to the defenders in the war, not to mention the former.

The price to be paid to bite down the two fortress worlds of Upper East Star and Guangfeng Star, which are armed to the teeth, will be terrible.

In this case, after the Alliance tried several tentative attacks on Upper East Star, it did not invest more troops.

Obviously, the Alliance did not want to pay such a price just to attack these two planets.

No matter how important their location and strategic value are.

To use Gu Hang’s words to his generals, it is:

"Don’t go hard on these two places. I know you can take them down. I have great faith in my generals and my soldiers. You can conquer even hell for the sake of the Alliance."

"But we must be rational. Even Adler Paulitos knows that if things are impossible, you should retreat. Don’t we know it?"

"We have to make huge sacrifices to conquer these two planets, and then what? This process is too long-lasting. If it continues, our enemies will increase their troops. In the end, it will become a protracted war. We have to On the battlefield set by the enemy, who will bleed more?"

When talking about this, Gu Hang shook his head and continued to express his opinion:

"No, we shouldn't do this. The precious blood of Alliance soldiers and the starships built by Alliance workers and engineers with so much hard work should not be wasted like this."

"Use our more powerful naval power to destroy the rebel blockade of the jump points of the two galaxies, and continue to burn the war into the enemy's interior. Do not fight them on the enemy's preset battlefield."

Gu Hang's words clarified the strategic direction - ignore the two fortress worlds of Shangdong and Guangfeng and go directly to the Proud Claw Star Territory.

This of course comes with risks.

Regardless of the two fortress worlds, the armies, orbital gun groups, and star fortress systems above are naturally no threat to the ships that the Alliance orbits and directly travels to and from the two jump points. However, the alliance's army has no way to take advantage of these two worlds. The alliance's supply lines will be stretched even longer.

To avoid the threat of the star fortress system of the two fortress worlds, we still have to make a long circle in space.

More importantly, the enemy's naval power still exists. If the orbital defense systems of these two planets cannot be conquered, the enemy's navy will also look for opportunities to attack.

When the main force of the Alliance is still there, their two battleships and a small boat should not dare to take the risk; however, when the Alliance's troops point towards the Proud Claw Star Territory and penetrate deep into it, the supply lines behind them will be threatened.

Even if the Alliance tries to hunt down and besiege the enemy's navy, they still have two fortress worlds as fulcrums from which they can retreat at any time, and the Alliance will be unable to pursue them.

At present, what has been detected is that the enemy's main fleet should be cruising in the Upper East Galaxy.

No matter what, since the Governor has decided on a strategy, it’s just a matter of execution.

At the transition point of the Upper East System, a short but fierce naval battle broke out.

In this battle, the alliance's main fleet was dispatched. Three hundred battleships of all levels, in conjunction with eight main ships, fought against the two star forts near the jump point, hundreds of armed space stations, and two enemy main battleships. .

Gu Hang personally participated in this battle and tried to directly capture and tear the battleship's void shield.

It would be great if we could directly destroy an opponent's main ship in this war.

Unfortunately, it didn't work out.

The attitude of the Raging Flame Fleet is always very cautious. They hid within the defense system of the jump point, and under the cover of the star fort and space station, fired from a distance.

It's not easy for the Alliance to charge under artillery fire.

The enemy's firepower is still very fierce, and it will be quite painful if a large ship is lost during the charge.

As for the psychic effect that Gu Hang tried, it was too far away, and the think tank team in the Raging Flames Chapter was strictly guarded. In addition, the void shield of the battleship was still too big and too strong, so Gu Hang's psychic power was not enough. Very good results can be achieved.

But this battle will ultimately end with the Alliance's victory.

After losing three cruisers and more than twenty warships of all levels, the Raging Flame Fleet chose to initiate a transition to evacuate.

In this process, the alliance also suffered losses, even slightly larger than the opponent's. Three moon-class ships exploded, and the losses of other warships of all classes exceeded thirty.

Moreover, the Alliance fleet has not been able to stop the enemy's transition.

After all, they are not running in thin air. They still have the remaining jump point defense system to cover them.

However, the Raging Flame Fleet has escaped, and the remaining jump point defense system cannot escape.

These star forts and armed space stations floating in the void cannot move. Unlike their counterparts in planetary orbits, space stations in planetary orbits can still communicate with the planet's surface. The star forts and space stations floating near the transition point are completely isolated and helpless without the transportation and supplies of external ships.

Of course, the Alliance did not simply rely on siege to solve its opponents here.

It's not impossible, but it's a waste of time.

After negotiating, opening fire and attacking, destroying some armed space stations, and then negotiating again... In almost a week, through fighting and negotiation, the defenders of the jump point were secured.

In the process, a star fort was destroyed and more than a hundred space stations were destroyed.

The remaining star fort, as well as hundreds of space stations, finally chose to surrender.

The Alliance took over all these space defense facilities, and all the defenders inside were captured and sent to prisoner-of-war camps set up on the world behind.

But this does not mean that the Alliance has opened the way to the Proud Claw Star Territory.

On the other side of the jump point, the enemy is probably also waiting. What the alliance has to face is definitely still the blockade of ships, star forts, and space station groups.

Moreover, this battle will be more difficult to fight.

A warship that has just completed its transition will be more vulnerable. It takes time to increase the speed, and it also takes time to activate the void shield.

Although this time will not be too long, it is enough to cause considerable damage to the enemy.

But what can be done?

A road in Huashan.

Only rush.

At such times, there can be no room for timidity.

Of course, there must be a strategy when it comes to rushing back and forth.

In some battles, when faced with this situation, some naval commanders would choose to press forward with all their forces, jump at the same time, and arrive at the same time, and stuff the entire huge fleet in at once. In the view of the other side, after the jump point flashes, a whole huge fleet is in front of them.

Although all ships will be in danger in an instant, the enemy's firepower is also limited during this period. When the jump fleet speeds up and opens the void shield, all the troops that arrive at the same time will naturally be able to exert their full strength.

However, there are also battles that show that after a reckless jump, the opponent's strength may exceed the original estimate, or the losses suffered by the side in the opening stage are too great, resulting in insufficient subsequent combat effectiveness, thus falling into a disadvantage.

That will have disastrous consequences.

After all, it is a jump to the other side. If you fall into a disadvantage, you have nowhere to run, and you can only fight to the end, which is very easy to be wiped out.

The alliance fleet decided to adopt a more conventional strategy.

The fleet that jumps is divided into batches.

The first wave to arrive is some small patrol ships.

Six days later, more than twenty Blackfish-class fast patrol ships passed through the star tunnel and arrived at the jump point of the Aozhua star field-Guangfeng galaxy.

It is very difficult to hide when performing star jumps. Even if the enemy does not know how many ships and what they are, they are traveling in this star tunnel. But they can detect that a large number of ships are coming by relying on the surge of the star tunnel. If there is an excellent star talker, even the landing time can be calculated more accurately.

As soon as they came out, the twenty alliance Blackfish were completely locked.

The most dangerous time has come!

They themselves are very clear about this.

As soon as they came out of the star tunnel, they did their best to squeeze the performance of the ship engine, trying to escape as much as possible in the short window period when the enemy locked and opened fire.

Even opening the energy shield is secondary.

With the size of the Blackfish, it will explode if it is hit by a cannon, and it doesn’t matter whether it opens the shield or not.

Their mission is to provoke the enemy’s ambush, scout the situation, attract firepower, and survive as much as possible by relying on their small, fast and agile characteristics.

This is of course the most dangerous job.

But that's how it is in the navy.

Small boats serve big ships.

They have to take the knife when it's time to block it, not to mention this mine detection operation.

Fifteen minutes later, there were only six surviving black fish.

At this time, the second batch of alliance warships also arrived.

This wave, there are big ships.

The 'Rising Star' is among them.

Chapter 538/795
67.67%
Start with Planetary GovernorCh.538/795 [67.67%]