Chapter 854 Trace 2
Under Rhodes' display, a more intense black cloud of death appeared in this layer of the Soul Evocation Tower.
As soon as the black cloud appeared, it quickly spread towards other areas on this layer. The dark green cloud of death originally cast by other corpse witches was quickly covered by the black cloud in front of them.
There is nothing in the field that can stop the black cloud from spreading, and this black cloud itself represents extremely intense death energy, far surpassing the death clouds that originally existed around.
Those clouds of death cast by the Lich are not so much covered by this black cloud, as it is swallowed by this black cloud.
After devouring the original death energy in the surrounding area, the black cloud grew bigger and bigger, and in a blink of an eye, it quickly covered the floor of the corpse witch. In the end, in the entire Soul Calling Tower on this floor, only this cloud was left. A dark cloud of death exists.
As the original releaser of this spell, Rhodes seemed to have considered something when he cast it. The black cloud did not touch the top of the tower on this floor during the process of spreading.
When the black cloud completely spread out, the floor of the Soul Summoning Tower subsided in an instant, and there was no sound other than the sound of the death cloud corroding things.
If any necromancer could see the existence of this cloud of death, he would understand in his heart the life-swallowing power contained in this cloud of death.
As the cloud of death spread in large numbers in this layer of the soul-calling tower, part of the cloud of death, after absorbing enough death energy, entered the connecting tower where Rhodes came, but it didn't spread for long. These clouds of death seemed to be restricted, unable to make any movement in the connection tower.
Whether the cloud of death can work or not depends on the caster's level of spiritualism. Even among the undead creatures, Lich, who is best at the cloud of death, will also be affected by this spell cast by Rhodes.
As the cloud of death spread, these corpse witches fell under the erosion of the strong death energy without even struggling. These corpse witches had no ability to resist the cloud of death that was close to the extreme .
After the scene completely calmed down, Rhodes did not intend to let these clouds of death continue to exist. Under Rhodes' control, these clouds of death would soon dissipate.
Different from those corpse witches, what they used was a dark green cloud of death. The cloud of death released by Rhodes with all his strength showed a pure black appearance, which naturally had a better effect on covering the line of sight.
When the dark cloud of death dissipated completely,
Under the illumination of the ritual pattern on the wall of the tower, the situation in this field once again appeared in Rhodes' eyes.
After being eroded by the cloud of death, there were no corpse witches that existed in the field at this time. What remained were only the tattered black robes they wore and the white bones all over the ground.
In addition to the dead Lich, there were many bats hanging from the ceiling of the Soul Summoning Tower, relying on the barbs on their sharp claws.
Because the cloud of death that originally covered the field deliberately avoided the top of this layer, these bats were able to survive under the cover of the cloud of death. Among the clouds of death.
When the cloud of death dissipated completely, these bats no longer stayed on the ceiling, but these bats still hesitated to take a position close to Rhodes, and did not dare to take any action.
Regarding the reaction of the group of bats not far away, Rhodes didn't feel any concern in his heart at this time. Rhodes' attention had already been attracted by another matter.
Rhodes noticed that when he relied on the existence of the cloud of death to clear up a large number of corpse witches on this layer in one fell swoop, he did not get a large amount of experience points as expected.
Among the many types of creatures, there are also creatures with the ability to cast spells, which can provide higher experience points. This point has been spread among players as early as in the previous game, and Rhodes naturally knows it.
According to past experience, in Rhodes' view, these corpse witches whose strength is infinitely close to that of a sixth-order creature, the experience value that a single one can provide should be at the limit that a fifth-order creature can provide, that is, 5000 points.
Before becoming a real sixth-order creature, no matter how strong the fifth-order creature is, the experience value provided after killing it cannot exceed 5000 points.
Although the status of a hero can greatly increase the experience value that a creature can provide, but this kind of improvement is more of an integral multiple increase on the basis of the original experience value provided by the creature. The basic experience value provided by this creature still follows this limit and cannot be surpassed in any way.
And as a fifth-level creature, no matter what its type or strength is, as long as it reaches the fifth level, it can provide at least 1000 experience points, and this point will not be affected by any factors.
Except for fifth-order creatures, creatures of other ranks also have to follow this restriction, but the value of experience value is different.
Compared with the fifth-order creatures, which have a great leap in strength, and can even be said to be very different from the high-level and legendary creatures, the experience value they can provide is not as big as imagined.
Even if you kill a real legendary creature, the experience you get is only equivalent to killing some fifth-order creatures.
Compared with the incomparably powerful strength of legendary creatures, the experience points gained from killing these powerful creatures naturally cannot satisfy the players at that time. To achieve this, killing a real legendary creature often requires players to pay a lot of money. cost.
Due to the various abilities of legendary creatures, even players who have also been promoted to legendary creatures cannot defeat them alone, let alone kill them, unless their fighting style can restrain them.
Compared with the huge experience points required for later upgrades, for players in the game, even if they try their best to kill legendary creatures with multiple players, the experience points they can get are only so much, and they have to be defeated by other players. The players who participated in the killing were separated and could not bring immediate improvement to themselves. Over time, no players would give the idea of upgrading to the legendary creature.
Because of this, in Rhodes' impression, most of the players in the previous life game chose to obtain experience points from the fifth-level creatures in the game, rather than high-level and legendary creatures that could provide more experience points. biology.