Chapter 404: A Lot of Work Needs to Be Done! The Temple of Urna! Transform the Zerg!
The current state of this insect nest is in a state of exhaustion. Apart from the worker bees responsible for the work, there are only some basic insect units such as springtails and hydralisers left.
Of course, this was also for safety reasons. Paul and others did not choose another insect nest. Qiansihu did not expect that this operation would go so smoothly.
Through the collective memory information of the Zerg, Paul quickly learned how to control the Zerg and manage the construction of the Zerg nest.
The first thing to do is to produce more king insects. Their role is to pass instructions and manage more basic units.
It is somewhat equivalent to a signal repeater, which can help Paul share more of the pressure of psychic control.
This is an essential part of growing the Zerg army.
After confirming that version 2.0 of the Great Collective Nervous System was effective in controlling the Zerg, Qiansihu immediately used the super-light communicator to report the situation here to the headquarters.
To fully take over the Zerg on Char, their numbers alone are not enough, and more psykers must be sent.
At that time, we will find ways to upgrade the system to control the Zerg more conveniently and quickly.
[I understand, I will find a way to arrange for more psykers to go to Char to assist you in completing your mission. 】
David Martinez said after listening.
"Now is a critical period for expanding the hive. Send as many psykers as possible. If you don't have enough manpower, grab people from the Tyranid Federation, or ask that guy Tosh to give us more ghost agents."
Qiansihu's voice was both excited and exciting.
The upgraded collective nervous system is good at everything, but it needs to be driven by psychic energy.
Before the giant corporations' psionic theory was further developed, they could only rely on a large number of psykers to control the Zerg.
The number of zerg on Char is at least hundreds of billions, and has even reached trillions, which means that the world's giants must cultivate more psychic warriors.
It's just that in a short period of time, the world's giant companies have worked overtime to use terrazine to create psykers, and they have created a one-stop industry of manufacturing and training.
It is still difficult to keep up with the manpower needed by Qianjihu.
Since there are not enough psykers, they can only steal them from the Tyranid Federation. Next, David Martinez not only has to unite with the protoss to continue the attack on Eamon.
He also had to find time to clean up the Tyranid Federation and capture the other party's psykers, which was quite a test of David's layout and processing abilities.
Qiansihu seemed to have thought of the pressure David was facing, so he said another good news: "Because the Queen of Blades has transferred a large number of elite troops, and the Zerg has lost control of the main brain."
"The insect nest here has fallen into a state of division and fighting each other. I propose to send more scientific research teams to station here for a long time to study these insects nearby."
"This is more convenient than when we study biological samples."
The two species of Zerg and Protoss are the proud works of the Xel'Naga, but the current Protoss are definitely not willing to be studied by giant companies, so they can only start with Zerg.
If the zerg can be studied more thoroughly, with the current technological power of the world's giants, the worm nest controlled by Paul will inevitably move towards a stronger development path.
In the next battle for dominance, the Zerg troops under the giant companies will definitely be able to seize the opportunity and take over the Zerg here faster.
David nodded. This method was less laborious than sending psykers to take over the insect nest, and the effect was good.
"Okay, I will report it to the Science Hub Department and ask them to send a professional scientific research team to assist you as soon as possible."
From now on, the giant companies in the world will officially take over the insect nest on the planet Char, intervene in this Zerg civil war, and support the Zerg masters who belong to the giant companies.
After the global giants sent more psychics and other scientific research team members, Paul no longer needed to worry about the situation here.
After being busy for more than a year, it’s time to take a good vacation for myself.
The rest of the action plan can be left to colleagues in other departments to complete.
In this way, under the management of the giant companies in the world, the development of the Zerg gradually got on the right track, while more hatcheries were built to produce larvae.
Zerg structures such as evolution cabins, baneling nests, and hydralisk lairs were also produced one by one.
Now, in addition to springtails and ordinary worker bees, insect hives controlled by the Universal Corporation can also produce poisonous banelings and hydraliks on their own.
But if you want to produce advanced bugs, such as flying dragons, thunder beasts, brood lords and other units, you need more bug technology points.
On the other side, the investigation teams of the world's giant companies are also actively surveying other parts of the planet Char and taking over the unclaimed land that is not occupied by the insect mother.
Perhaps because other insect mothers are busy developing their own power, Char is still in the period of "enclosure movement" at this stage.
The Zerg forces on all sides are playing the trick of "building walls high, accumulating food widely, and becoming king slowly". Development is the last word.
It is obvious that the Zerg have reached the extreme in terms of development cost calculation, and every Zerg mother is well versed in this highly efficient way of playing.
Now all the Zerg lords are competing to see who can make the right moves without making mistakes, and who can accumulate more powerful troops in the limited development time.
And this just gives the world's giant companies an opportunity to enter the market.
Thanks to the preparations made by the world's giant companies in advance, they did not lose the opportunity in this vigorous land enclosure movement.
The world's giants easily occupied a large territory on Char, laying a good foundation for the subsequent Zerg separatist melee.
More than half of the insect hives have become the territory of giant companies.
It is foreseeable that if the Zerg Queen here is unwilling to accept the control and jurisdiction of the Universal Corporation, a fierce Zerg civil war will be inevitable.
For this reason, the Universal Corporation will also be prepared to challenge all Zerg forces alone in order to completely unify the Zerg on Char.
...
Half a year later.
An Infinity-class aircraft carrier, under the protection of many frigates, gradually approached the Char system. That was the patrol fleet that Leon was on.
After the efforts of various departments of the Giant Corporation during this period, the two human forces of the Terran Federation and the Earth Union have been completely wiped out.
The process is very simple, assassinating high-level officials, buying people's hearts, and crushing the absolute strength of the front battlefield. The forces of the Terran Federation and the Earth Union basically collapsed at the first touch.
Mengsk, the head of the Terran Federation, chose to surrender, but Leon still sentenced him to death for crimes against humanity.
As for the situation on the Earth Union side, it is not much different from that of the Terran Federation. Kill a group and keep a group. In addition, they are all human beings, so it is always more acceptable than being colonized by aliens in terms of identity recognition.
At this moment, accompanied by David, Lucy and other executives of the giant company, Leon gradually descended to Char Star by shuttle, preparing to inspect the integration situation here.
"Boss, we have connected Kerrigan with the matrix. Now Marshal Reed and Artanis have led their troops to the Temple of Urna."
"I believe it won't be long before they make new progress." David faced Leon and briefly reported the situation during this period.
The Artanis that David mentioned is actually a key figure in the Protoss camp. He is a high-level Templar and the Archbishop and supreme leader of the Protoss.
Some time ago, David and Artanis had just reached an alliance. The two sides joined forces to fight against Amon and prepared to completely eliminate Amon, the big villain.
Although Artanis did not believe in the Universal Corporation very much, after seeing what Leon did, his vigilance was much lowered.
After all, the Universal Corporation would not blow up the entire universe like Amon, the madman, in order to seek the illusory mystery.
For this reason, there is still a possibility of cooperation between the two sides.
Listening to David's report, Leon just nodded calmly. He already knew most of the information, and asking David to report the situation was just a formality.
According to the subsequent plot development, Kerrigan will meet the surviving Xel'Naga-Aurus in the Temple of Urna.
In order to stop Amon's evil plan, Aurus will choose to sacrifice himself and give his essence to Kerrigan to help her ascend to become a Xel'Naga.
With the assistance of the Universe Corporation and the Protoss, plus Kerrigan's divine power, it is only a matter of time to destroy Amon.
The Void Plane is there, and Amon can run away but not the temple.
Of course, Leon will also give Amon a chance to survive, connect it to the matrix, and live in the matrix server with a stream of data stream energy.
This book was recently updated in ##!! Update!
This is the only area where this high-dimensional creature can live, except the Void Plane.
After listening to David's work report, Leon turned his attention to Char.
On the ground, the Zerg nests occupied by the Universal Corporation have become new human colonies, with a large number of buildings built on the fungal carpet.
This scene would never have happened a year ago.
But now, the Zerg worker bees and AI robots collect resources together, and the springtails are treated as military dogs and follow the soldiers of the giant corporation.
The harmonious coexistence of humans and Zerg has left many high-ranking officials of the Terran Federation who have surrendered dumbfounded.
Before this, they dared not imagine that Zerg could coexist with humans, which was completely a fantasy.
Thanks to the control of the collective nervous system, the scientific research team of the Universal Corporation has also gained a deeper understanding of the research on Zerg.
More advanced Zerg combat units, thunder beasts, flying dragons, nest worm lords, and even Leviathans have entered the unlocking stage.
When Leon brought people to the headquarters laboratory here, Dr. Ariel Hansen was leading the scientific researchers of the giant corporation to carefully study the gene sequence of the springtails and find ways to make it evolve.
Each research team of the giant enterprise has its own ideas about the evolution direction of the Zerg. Some pay more attention to strengthening the physical strength of the Zerglings.
Some pay more attention to how to integrate the characteristics of the Zerglings with the AI automated weapons of the giant enterprise.
For example, Ariel's idea is to degenerate the claws behind the Zerglings and leave space for it to carry the AI automatic artillery device of the giant enterprise.
In this way, the Zerglings can take advantage of their own agility and shuttle through the battlefield with artillery to quickly strike the enemy.
In addition, the Veronica system of the giant enterprise can replenish ammunition for the Zerglings by itself, which can greatly enhance the threat of the Zerglings.
So far, Ariel's idea is the lowest cost but most profitable improvement option.
Soon, under the leadership of Ariel, Leon came to a laboratory.
I saw a Zergling wearing a powered exoskeleton armor, carrying a small hard light cannon and running fast. The appendages on the back of this Zergling have completely degenerated.
Instead, there are more developed back muscles.
As the Zerglings ran, the hard light cannons fired continuously, but they were able to accurately hit the targets around them.
In this simulated battlefield with complex terrain, the running ability of the Zerglings made the hard light cannons like ghosts that appeared and disappeared, and from time to time they could cross multiple areas to achieve strikes in different directions.
Although the AI drones of the giant company can also do this, the production cost of the Zerg is low enough!
You know, the production part of an AI drone needs to include the fuselage, built-in AI system, weapon device, and engine system.
Among them, the AI system needs to be cultivated from the matrix.
The productivity of the Universal Giant Company is not only reflected in the manufacture of various warships and megastructures, these invisible AI models are also key valuable resources.
That is to say, the matrix has Pandora, various bio-power generation, and other engine energy supplies, so that a large number of controllable AI can be continuously produced.
Otherwise, the operating efficiency of various departments of the Universal Giant Company will definitely be greatly reduced.
Now with cheaper springtails, at least on land combat units, a batch of AI combat devices can be released and replaced by springtails equipped with hard light cannons.
Flexible springtails can easily climb walls, drill into ventilation ducts, and cross various complex terrains. The powerful mobility plus the power exoskeleton and AI hard light cannon.
This makes the cost performance of springtails quite high.
"Very good, this method is very interesting."
Leon nodded with a smile. He was very satisfied with Ariel's idea. Doing so can indeed maximize the role of the zerglings while controlling costs.
Especially in the next Zerg civil war, this improved zergling can completely rely on the guns on its back to carry out long-range attacks on other zerglings.
Rely on the advantage of long arms to pull the enemy's alien zerg units.
In the conventional tactics of the Zerg, basically both sides send zerglings to fight and bite each other, just like the charge of medieval knights.
The two sides fight and compete with each other in a bloody and cruel way. In the end, the side with more numbers often wins.
In such a rigid war mode, even the winning side often needs to pay a heavy price for the war.
Only by improving new alien zerg and upgrading a new way of playing can the Zerg's combat mode be changed.
In order to test the applicability of this improved zergling on the battlefield, Leon specially observed a small-scale Zerg battle.
On the battlefield, this type of armed hopper will not charge head-on or fight face-to-face, but will instead rely on outflanking to try to form a circle to surround the enemy hopper.
At this time, the enemy hopper will try every means to attack, bite with sharp claws and teeth, and try to kill the opponent with melee ability.
However, this time they are facing an improved and strengthened armed hopper.
Although they have lost the claws on their backs and have the burden of AI hard light cannons, the improved armed hoppers have more developed back muscles and limb strength.
With the help of exoskeleton power armor, the movement speed of these armed hoppers is even faster than ordinary hoppers!