Chapter 10 The Battle Is About to Begin
The collection is completed, a pile of ore disappears, and Chen Fei collects another pile!
"Ding Dong! The collection is successful, and two pieces of refined iron are obtained.
The last piece of refined iron is enough, and Chen Fei continues to collect the third pile of ore. However, at this time, he did not realize that he had overlooked a very important thing in order to complete the task as soon as possible.
The Wind Swordsman is still pulling the stone man, and in order to ensure that the stone man does not run away, he will stop and attack from time to time. After all, his blood volume is still okay. But the novice mercenary is quite difficult. With only 200 blood, Chen Fei did not dare to let him have too much contact with the giant rock man. Only when the giant rock man was about to stop chasing, Chen Fei went up to attack and continue the hatred. However, he exchanged an attack with the giant rock man and lost nearly 30 blood!
At this point, the giant rock man chasing the mercenary suddenly stopped, and a rock appeared in front of it. in his hand! Throwing a stone, start!
The rock hit the mercenary and stopped him immediately! The giant rock man rushed to the mercenary with a big stride and punched him! Heavy hit, triggered! A -28 damage, followed by another -30 damage! The mercenary's health was instantly less than 50! And the stun time was nearly one second! The next punch of the giant rock man entered the charging stage!
At this time, the hero had been collecting the third pile of ore for 3 seconds. But even if he had collected it, he didn't have time to get over to supply the mercenary!
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25! Another damage appeared on the mercenary's head! The health was in danger! Only a little over 20 points were left! Fortunately, the stun time was over and the mercenary finally resumed action. Chen Fei no longer cared about the hatred and pulled the mercenary far away. As for the wind swordsman, the same thing happened, and he directly threw the stone man away!
"Ding Dong! The collection was successful and a piece of refined iron was obtained. The collection of materials for the job transfer task is completed, and the player can go back to the blacksmith to complete the task. ”
Without any units to attract hatred, the giant rock man and the stone man naturally came to the hero. However, since there were enough materials, Chen Fei didn't want to continue to tangle with them! He clicked the mouse and ran away...
Back to the training ground, he quickly found the blacksmith. It took this guy a minute to make the advanced musket. Holding the newly completed musket, Chen Fei didn't even look at the system prompt and continued to run to the job transfer NPC! At this time, there were less than 2 minutes left!
"Ding Dong! Congratulations to the player for completing the job transfer task of the advanced musketeer, confirming that the job transfer was successful."
Another burst of light appeared on the hero, and another mercenary officially became a high-level musketeer. However, Chen Fei didn't have time to look at the attributes of the high-level musketeer, and the system prompt sounded immediately afterwards-the tribe's team was about to start attacking the training ground!
"Tip, the training ground is caught in a battle plot, and the town will temporarily become a battle scene. Players can lead mercenaries to fight. Killing tribal units will receive reputation rewards. After winning the battle, players will be rewarded according to the role they played in the battle. "
With the appearance of this system prompt, the advanced musketeer [hereinafter referred to as the musketeer] and the swift swordsman appeared on the screen. Chen Fei did not care, but controlled them and ran towards the exit. For players, reputation is a very important thing. Reputation can not only be used to hire higher-level mercenaries, but also accumulate to a certain value, and enjoy discounts when purchasing goods. In the end, the country in the game will give players certain titles, etc. It can be said that it is very useful!
Chen Fei certainly did not want to miss such an opportunity to gain reputation. Now is only the early stage of the game, and most players gain reputation through bounty tasks issued by the system. And the reputation given by the task is very little! If you want to gain reputation quickly, you have to kill players or units of the enemy camp! Unfortunately, in order to ensure the smooth growth of players in the early stage, the two camps will not have contact in the first month! So, what is in front of Chen Fei is a very rare opportunity!
Before reaching the entrance and exit, the defense unit of the training ground has appeared in front of Chen Fei.
The first thing I saw was 5 priests. These guys are not only the guarantee of the continuous combat effectiveness of the human race, but also the guarantee of the continuous combat effectiveness of the human race. , and can also provide buff spells and dispel bad conditions, which is very useful. Next to the priest are 3 witches. The witch's ability is no worse than that of the priest. The three skills of Slow Book, Sheep Transformation, and Invisibility ensure her position!
Of course, the mage unit is uniformly at a disadvantage, with low health, low defense, and low attack.
Priest: HP 330, magic 300, attack 9-11, light armor 2, magic attack: causes 200% damage to heavy armor. Treatment: consumes 5 mana, restores 10 health points, cooldown 2 seconds. Blessing: consumes 80 mana, increases friendly units' attack by 25%, 2 points of defense, Lasts 30 seconds, 15 seconds cooldown. Dispel: Consumes 100 mana, dispels within a certain range. Cooldown 25 seconds.
Witch: HP 300, Magic 350, Attack 10-12, Light Armor 1, Magic Attack: Causes 200% damage to Heavy Armor. Slow: Consumes 50 mana, reduces unit movement speed by 35%, attack speed by 30%, lasts 20 seconds, 15 seconds cooldown. Sheep: Consumes 100 mana, turns the unit into a small animal with no attack power, lasts 5-10 seconds, 25 seconds cooldown. Invisibility: Consumes 100 mana, makes the unit invisible. Lasts 60 seconds, 20 seconds cooldown.
After walking past the mage troops, the musketeers followed. There are 6 of these high-level musketeers. If they focus their firepower, the power is still quite considerable! In front of the musketeers are the commander, the knight, and a high-level professional unit. I won't explain them one by one here. However, what surprised Chen Fei was that the commander was actually a hero unit.
Commander: Paladin level 10. HP 1200, magic 450, attack 43-48, heavy armor 9, fast attack speed, average movement speed. Holy Light: Consumes 75 mana, restores 500 health of friendly units, causes half damage to undead, cooldown 15 seconds. Invincible: Consumes 100 mana, obtains the blessing of holy light, reduces 90% of damage, and enters the magic immunity state, lasts 20 seconds, cooldown 40 seconds. Guardian Aura: Passive, increases the defense of friendly units by 4 points. Holy Light Resurrection: Consumes 200 mana, resurrects 6 dead units of the own side, cooldown 120 seconds.
The commander's attributes made Chen Fei smack his lips. It is indeed a hero-level unit, and it is really powerful.
In front of the commander are the infantrymen who are charging at the front. There are about 15 infantrymen, all of whom are high-level infantrymen. Their attributes have been introduced before. It is worth mentioning that there are 3 defensive arrow towers on each side of the infantry!
Arrow tower: life 800, attack 25-30, city armor 5, fast attack speed.
Seeing these arrow towers, Chen Fei felt that there was still a good chance to defend against the attack of the tribe...
Continuing to look out, the aperture that the training camp originally used to teleport to the wild map has disappeared at this time. Instead, a large wild map is directly displayed outside the stone wall! At this moment, a large number of tribal units appear at the farthest point of this map!
At the front of the team is the tribe's basic melee unit, the beast soldier. Chen Fei has encountered these guys before. They have high defense, high blood, and strong attack. A rough scan shows that there are at least 20 beast soldiers! Slightly terrifying!
After the orcs, there are wolf riders, not many, only 8. As a highly mobile unit with plundering skills, wolf riders play a very important role in battle! Imagine that in the battle, his vulnerable units are controlled by him, and then a large group of beast soldiers surround him.
After the wolf riders, there are two more units. Seeing these two units, Chen Fei frowned. He began to waver about whether he could defend.
One of them is the war beast, Kodo!
Kodo: HP 1000, attack 20-25, no armor 2, slow movement, average attack speed. Exhilaration Aura: Passive, increases the attack power of surrounding friendly units by 10%. Devour: Kodo opens his huge mouth and swallows an enemy in one bite, and then digests the opponent with his powerful digestion ability. 5 damage per second. Cooldown of 30 seconds [starts counting after digestion is completed, and starts counting even if the unit is not swallowed].
A huge war beast that looks like a rhino, with a strong orc sitting on its back, and a leather drum is placed on the left and right sides of the orc. This leather drum is Kodo's weapon to cheer up his own side.
There are not many Kodos, only 2. But even if there is only one Kodo, his role in the battle is crucial! Any aura skill is a magical skill in the game! And Kodo's aura of excitement is even more of an aura machine at the top! Increase the attack by 10%, which is equivalent to 10 units can hit 11 units of damage!
Fortunately, although Kodo has a lot of blood, his attack is not high and he moves slowly. In addition, he is an armorless unit, so you just need to find a way to eliminate him first in the battle. As for his devouring, Chen Fei does not deny that devouring is also a very scary skill. But compared with the aura of excitement, it is far worse. Moreover, devouring is not a big threat to players.
Apart from Kodo, another unit is a mechanical unit. Those are four old-looking cars, four wheels, bearings, and a very simple catapult device. But it is these things combined together that make the strongest siege weapon of the tribe in the game - the catapult!
Catapult: HP 500, attack 80-100, heavy armor 3, slow movement, slow attack speed. Siege: Causes 200% damage to unarmored and light armored units, and 150% damage to city armored units. Fuel bomb: Projects fuel bombs, causing a continuous burning effect, causing 20 points of damage per second to buildings. Units passing by will receive 10 points of damage per second.
Just looking at the terrifying attack power of the catapult, you can already appreciate its power! How much blood does the priest witch have? How much blood does the arrow tower have? Even if the commander himself carries the catapult up, he can't withstand a few rounds of damage! With the existence of fuel bombs, it is even more powerful! Of course, the catapult is not without shortcomings. First of all, its attack trajectory is a parabola, and most units can dodge it by moving. Secondly, the catapult cannot attack at close range. If it is close, it will only be beaten!
Calculating the battle power comparison between the two sides in his mind, Chen Fei is very uncomfortable at the moment. Which side has the advantage in this battle. There are too many situations that may happen in the battle, and no one can grasp it.
However, the system obviously does not intend to make this battle evenly matched!
"Bang! Bang!" Heavy footsteps came from behind the catapult! Five units with a body size as big as two beast soldiers slowly walked up!
"Damn! No way!" Looking at the five units coming up, Chen Fei couldn't help but say this after all!
Well, this chapter is mainly about data. It is a transition chapter. In addition, the settings in the novel will not be copied from Warcraft. I will modify some settings. In addition, the data of the units that have been mentioned will not be mentioned again. . .