Chapter 945 The Looting Evil Spirit (Two Updates!)
Chapter 945 The Looting Evil Spirit (Two Updates!)
"Damn it!"
Mike Dunn slammed his fists hard in the giant mecha.
Just as he had predicted, they had a violent impact with the Zerg's spearhead troops.
The reserves of crystal energy in a world are limited, and it tends to be concentrated in a certain area.
This is undoubtedly a good thing for the collectors, but if the collectors become plural, it means an inescapable and inescapable battle for meat grinding!
The roar of high-energy weapons and the corpses of a large number of Zerg have already filled this once barren land.
If the Alliance hadn't issued a final destruction order, maybe a few years later, this place would become an extremely fertile plain.
The war with the Zerg is undoubtedly fierce, and their powerful genes as war machines make them block everything without a doubt.
Zerg soldiers are always one of the best fighting units no matter where they are.
Cheap and absolutely executed, it all provides a solid foundation for the Zerg's insane racial aggression.
A Zerg is incomplete without a sea of insects, where there are creeps, there is no luck...
But Mike Dunn'o is actually used to fighting these guys. This branch of the powerful Zerg is the old enemy of their civilization.
Whether it's him, or any adult Alliance person, they will have been exposed to fighting the Zerg during their military service.
Mike Dunn'o doesn't think the Zerg are scary, although they are indeed difficult to deal with.
But compared to those cunning alien existences he had encountered before, he felt that the Zerg that he had been in contact with for a long time seemed to be more "straightforward".
Although they sometimes play tricks, more often than not, they will try to overwhelm each other with a continuous sea of insects.
That is what the Zerg are best at, and it is also the absolute advantage given to them by their long evolutionary process.
But what annoyed Mike Dunn now was another existence: the evil existence that had chased their queue from the void for a long time.
Mike Dunn'ou didn't know what it was, and the twisted existence in the void was difficult to summarize and define.
They seem to have a unified twisted essence, but in fact their cores are completely different existences.
Mike Dunn thought it had left. After all, according to the alliance's understanding of the existence of the void, they were not very suitable for the human living environment.
Although so far, relevant scholars have not found a theory that can fully fit:
After all, those void beings can survive in the extremely harsh void environment, and they have also found terrifying pictures of the other party trying to erode a certain planet.
In other words, according to relevant calculations, they are completely capable of surviving in most environments.
But they always repel entering the interior of the planet, even though there is nothing inside the planet that might threaten them.
At least in the process of collecting crystal energy for many times by Mike Dunn, he also encountered the obvious repulsion behavior of those distorted existences to the interior of the planet:
When they passed through a certain void, the twisted monster like a giant whale rushed out of the chaotic darkness.
It followed the collection team closely until they entered the collection target planet before leaving angrily.
However, the harvesting mechs were mining the planet extensively, but they did not encounter too serious danger.
Even Mike Dunn'o knew that there must be things and powers that he and his civilization have not yet discovered!
That being said, there are still a large number of research reports on void creatures in the Alliance.
And recently something bad has happened in the gathering team: some gathering members have started to be weird, they seem to get hysterical at times.
At those times, they seemed to have completely lost their minds.
Mike Dunn Oppen didn't pay too much attention to this, after all, these bastards do behave a little badly sometimes.
However, the report about the mutual harm of the team members collected together just presented in front of him made him alert.
After immediately ordering psychological tests on all the collection team members, Mike Dunn'o found that the problem was more serious than he thought:
The void monster didn't leave, it followed them all the time!
When they were sleeping, eating, and slaughtering those aborigines for fun, its evil power was soaking into their spirits little by little.
Mike Dunn'ou knew that there were some idealistic things, which even those extremely wise scholars could not explain for the time being.
However, there are strict regulations on this in the relevant collection of military service regulations.
But this is not a game, they must be responsible for their own civilization.
That is to say: they cannot return to their own civilization until all the infected among them are eliminated.
In his long career in the void, this is not the first time Mike Dunn'o has encountered such a bad situation.
He had confronted the native gods—as a captive, of course.
His civilization naturally has relevant sanctions, but this does not mean that a collection queue can have this kind of force configuration.
Mike Dunn'ou still remembered the native god, which was the most powerful Gaowei life he had ever seen.
He observed all the captured collection team members, and then left.
Later, Mike Dunn'o concluded from the words of the surrounding natives: their souls without "belief" are worthless to him.
Mike Dunn'ou didn't think he had no faith. If he didn't have faith, how could he drive this broken mech and rush through the void.
It was also because of that extra-dimensional contact that Mike Dunn'ou began to learn about the supernatural.
Therefore, when collecting the sequence of arms, he was included as the captain of the first sequence.
Mike Dunn'o knew that their civilization still lacked some substantive nuggets of spirituality that could be integrated into the current body of knowledge.
Although in Yi Qiu's related adventures, Zongwang seems to be everywhere.
But without proper access, the multiverse is an endless ocean too vast and deep for civilization...
So for the infected, Mike Dunn could only choose the simplest and most brutal way:
Death may not take away everything, but it is enough to purify those pollutions.
But the good thing is: Mike Dunn'ou didn't see his name on the relevant report.
He escaped the judgment of death again, but he was not happy about it...
Following the scarlet prompt refreshed on the screen of Mike Dunn'ou's armor, the data of dozens of infected collector soldiers disappeared completely.
Although he couldn't hear the wailing in the sealed testing room, Mike Dunn'ou still felt some throbbing.
At first he thought it was his uneasiness about the death of his teammates, but then the more intense palpitations told him that something ominous and terrifying was happening...
And at this moment, he heard a strange voice behind him saying:
"A good way to deal with it, but death can't take it away..."
"It was you who gave it life—the evil and chaos in your souls attracted and facilitated the birth of a demon."
"I'm not interested in an evil spirit of this size, but maybe we can make a deal?"