Thriller Paradise

Chapter 833 Preliminary Rules

Time goes back a little, let's look back to three days ago...

At midnight on August 30, the "Team Personnel Change Application" function of Peak Heroes S2 was closed.

At the same time, the specific opening time and rules of S2 "Preliminary Mode" were also published on the official website of Dream Company on time.

This night was destined to be a sleepless night...

When it was close to midnight, a large number of players stayed in front of the computer, opening forums and web pages, looking forward to first-hand consultation.

When the midnight bell rang and the relevant information was announced, the forum ushered in about three minutes of silence...Then, there was an unprecedented explosion.

Even if the exclusive discussion area was prepared, even if the optical computer was involved in the screening and management of posts, the forum was still in a state of "explosion" in the hour after midnight.

It is obvious that the players are very excited and excited. Everyone has a self-proclaimed unique view of the detailed rules announced and wants to publish it as soon as possible.

However, Brother Jue did not pay attention to this matter that night. He just calmly led his partners on the Hell Front to play two scripts, and then went offline to sleep.

Because ︾, ... He had already anticipated what would happen on the forum, so he simply chose to ignore it. Anyway, the announcement is on the official website, and it's not too late to read it tomorrow. It's not like it will be gone if you go too late, so why bother to join in the fun.

Therefore, it was not until the next morning, when Feng Bujue came back from morning exercise and finished breakfast, that he slowly turned on the computer and read the rules...

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The schedule of this Peak Hegemony S2 is divided into three stages, namely "preliminary", "semi-final" and "final". The preliminaries are officially called [Gathering of Heroes], and the competition format adopts a "completely random" team battle. The overall rules are similar to the practice mode - two teams of five will fight 4v4.

The preliminaries will adopt a points system, and the cycle is to play thirty-six games within fifty days. The points rule is similar to the football league, that is: 3 points for a win. 1 point for a draw, and 0 points for a loss.

Seeing this, someone will definitely ask, what is a "draw"? Here I will explain how a "tie" occurs...

Generally speaking, there are three situations that lead to a tie.

First, if the members of the two teams "die together" or "die at the same time" within a very short time difference (less than or equal to ten seconds), then no matter what the cause of this result is, and no matter which team member contributed to this result, the game will be considered a "tie".

For example: In a certain game, there is only one person left in Team A and three people left in Team B; at this time. The person from Team A rushed into the middle of the three people from Team B and blew himself up, and as a result, the four people died one after another in a short period of time. This result can be considered a tie.

But if after the explosion, a member of one side... survived for more than ten seconds after all members of the enemy team were judged to be "dead", then, regardless of whether he was still alive at the eleventh second, his team would be considered the "winner".

Second, the two teams stayed in the script for a very long time, but neither of them was able to kill all the enemy members. And it fell into a situation similar to the "three-step cycle" in Chinese chess, that is, a stalemate of "whoever changes his moves first will suffer"...

Under the premise of meeting the above conditions, the system will propose a "draw agreement" to the captains of the two teams. If both captains agree, the game will end in a draw. But if one party disagrees, the party that disagrees must take the initiative to "change moves" to break the stalemate, otherwise it will be judged as a passive game. Similarly, if both parties disagree, both parties must "change their moves."

Third, although the probability is extremely low, there is still a possibility of a draw... that is, a situation like an atomic bomb. That is, "both players are simultaneously destroyed by a large-scale destructive attack by a third party in the script." That is also a draw.

But to be honest, it may be more difficult to play that kind of situation than to win...

…………

So... let's stop here for the draw and continue to talk about the competition system.

As a game, if players are asked to do something on time every day for a period of fifty days...it will undoubtedly cause psychological pressure and a certain degree of disgust. Therefore, Dream Company adopted a similar strategy as in the s1 preliminaries, using the rule of "playing n games in n days" to allow players to allocate time relatively freely.

In the s2 preliminaries, "unfinished" teams can only play one game in a natural day. Games that start before midnight and last until the next day will be considered as played "the day before".

For "finished" teams that have played 36 games, the above rule is no longer applicable. These teams can play as many games as they want in a day, but they will not get points regardless of winning or losing. However, if they win, they can get the same clearance reward as the "nightmare difficulty team mode".

Dream Company will add this setting mainly to prevent teams from being unable to finish the game before the end of the preliminaries due to "no opponent found". For example... some teams still have one game left to play on the last night, and at this time there are not many teams similar to them in the queue system, and they can't get in even after waiting for a long time... In order to avoid this situation, Dream Company uses reward rules to encourage those teams that "have finished the game" to stay in the queue and act as opponents for those teams that "have not yet finished the game".

For the former, this is a sure win. Winning... not only can get rich rewards, but also prevent a team that may pose a threat to them in the future from getting points; losing... it's nothing more than losing some game time, just treat it as a practice match.

For the latter, no matter whether the team they meet is a finished team or not, they have to win, so there is no difference.

Of course... even so, it is inevitable that some teams will not be able to finish the game within 50 days for various reasons. In this regard, Dream Company has already thought of countermeasures. After the 50-day cycle, they will choose a time to give those teams that have played 35 games a chance, and put these teams together for an extra round. If the number of these teams is an odd number, then send a GM team to make up the number (later the actual situation is an even number, so the GM team did not play).

But if you don't even play 35 games within 50 days, then I'm sorry, it seems that your team lacks the ability to finish the game, and you can't blame others for not entering the semi-finals.

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Next, let's talk about the ranking method of the game.

After all the preliminary matches are over, the system will select the top 256 teams from the "finished teams" to enter the semi-finals.

If there are equal points, the system will look at the "sub-scores", that is, who has more "wins"; if the number of wins is the same, the difference in the number of deaths between the own and the enemy in the effective 36 games will be calculated; and if even this data is the same... the system will calculate the percentage of survival value lost in each game.

In short, the ranking must be reasonable and well-founded. If you want to avoid being eliminated with the same points, the way is to play every game seriously and do every detail well. Maybe these details accumulate... and your team can squeeze out others and advance.

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Next, let's look at the prizes.

There are 256 teams that passed the preliminaries, but only the top 100 teams can get prizes.

As for the content of the prizes, it has been mentioned in the previous article, which are:

The top 100 - each member of the team can get 1,000,000 game coins and a limited edition T-shirt.

Top 50 - Each team member can get 2 random excellent equipment corresponding to their level, and a 48-hour limited-time experience of the new version of "Horror Paradise" "Ragnarok".

Top 5 - Team members who are not at the full level will be immediately upgraded to the full level, and each team member can get a perfect equipment.

It is worth mentioning that the announcement on August 30 specifically pointed out that... the prizes of this preliminary competition can be "stacked".

That is to say, the top 50 teams, in addition to their own prizes, can also get the prizes of the "top 100" level. And the top 5 teams can get all the rewards of the above three levels.

This arrangement... will undoubtedly make the competition in the preliminary competition rise to a tragic level, and this... is exactly what Dream Company wants to see the most.

The game company hopes that players will go all out in every game, even those teams that are ranked after the game will work hard to suppress the points of other teams that have not finished the game.

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The last thing to say... is the game time.

According to the news released on August 30, the matching system of [Gathering of Heroes] will be opened at midnight on September 5 and closed at midnight on October 25. During the 50 natural days during this period, players can join the queue at any time.

Of course, in the first 36 days, all teams can only queue up for one game a day at most. If you want to play two games in a row, you can consider queuing up at a time close to midnight, so that you can basically play the next day after the first game.

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In general, these rules are reasonable and basically within Feng Bujue's expectations.

In the short term, there is not much to plan. According to Brother Jue's estimation, as long as they play according to the rhythm of the practice mode, they will be able to enter the semi-finals.

As for the rules of the semi-finals, Dream Company has not yet announced it, but judging from the number of teams that advanced from the preliminaries, it is not difficult to guess that the semi-finals will adopt an elimination system.

Feng Bujue speculated... If nothing unexpected happens, the semi-finals should be four (deciding the top 16) to five (deciding the top 8) rounds. There is a possibility of three rounds, but 32 teams entering the finals seems a bit too many.

How far Hell Front can go in S2 depends on the semi-finals... This is also the main stage for Feng Bujue to display his analysis and planning skills.

Under the point system, the teams that can stay in the semi-finals are definitely not ordinary, so the possibility of strong encounters is very high. If the semi-finals are really the kind of "one elimination system" with no retreat, then these rounds of competition... may be more dangerous and difficult than the finals... (To be continued...)

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