Chapter 471 Four Hundred and Forty Times the Gap
75 Chapter four hundred and seventy-one times the gap
Not online at the same time. (This book reprints the 91du four supercomputers based on previous industry estimates. Its value is about 10,000 US dollars. And a 10,000-dollar super computer can handle 10,000 players. The number of players that can be carried is too small. It is known that an ordinary game server that can carry the online players of the joint port is no more than 10,000 yuan, and the load capacity of 10,000 players is at most 10,000 yuan.
The gap between 40,000 and 40,000 U.S. dollars is two times worse. The data made all reporters speechless.
"Vice President Wu, is what you said true? Four super-computers can only support 10,000 players online? Isn't it 10,000?" A reporter from "Popular Software" couldn't help but get up to ask questions, then remembered Lin Feng's rules and said sorry, " I'm really sorry I forgot the rules but this news is just astonishing."
Lin Feng smiled and told the reporter not to take it too seriously.
"That's right, you heard me right. Our company spent more than 10,000 U.S. dollars to develop four supercomputers. Under the premise of ensuring the smoothness of players, it can only accommodate Liwan players online at most." Wu Zhaopu nodded and said in a deep voice.
The audience exclaimed.
In this press conference, Director Zhao of Shanghai Oriental TV Station considered last night's "Second World"
The miracle created decided to broadcast the press conference live. Therefore, many domestic players and people from all walks of life, as well as countries in Asia and Southeast Asia that can receive Shanghai Dragon TV, all watched the live broadcast. It is conservatively estimated that the ratings are over 10,000 people.
Many domestic players didn't feel much surprise after hearing it at first. However, there is a netizen named "Coke Drink Qixi" who claims to be a veteran in the industry on the Internet. After the price of ordinary servers and the price of high-end computers were announced, all the players who watched the live broadcast were stunned and couldn't understand why there was such a big gap. Why can an ordinary game company handle 10,000 online players at a cost of 10,000 RMB. The "Second World" spent tens of thousands of dollars.
Players don't understand, but many domestic companies do. The big difference is that a normal group of game servers can only host at most 100,000 players, and 10,000 players are jointly borne by the group of servers, and the cost is naturally low. However, "Second World" allows tens of thousands of players to play on the same server. The gap between them is like comparing diamonds and charcoal. And the tens of thousands of players gathered in one server is the astonishing "atmospheric pressure" of millions of megapascals.
The bosses of the other online game companies in the "New Era" alliance were naturally happy when they heard this.
Chen Xiaowei, the president of "The Nine Cities", smiled with a hint of complacency and misfortune. Isn't your "Second World" awesome? Now what do you do? Should we continue to increase the level of computers to allow more players to join a server game, or is it like us that each group of servers only hosts players with the highest joint name online.
Humph, Lin Feng has to pay a price for bragging!
If you continue to assemble the class computer. That price made all online game companies dare not imagine. This investment is too big. For example, the miracle of "Nine Cities" is the highest blade ten thousand online, they only need x group servers to ensure the smooth operation of players, and the investment is no more than ten thousand yuan. However, taking the "Miracle" point card as an example, the yuan of the monthly card is only calculated based on 10,000 players, which is an income of 10,000 yuan per month. It would take the "Second World" several months to earn back the cost of four supercomputers.
Continuing to add supercomputers will only exhaust the liquidity of the "Second World".
Chen Xiaowei and the others saw this clearly, and naturally they laughed at the "Second World" and Lin Feng's overestimation with a proud face.
If the "Second World" chooses to be like them. Each group of servers hosts a joint account of players, and multiple groups of servers each host more than one million players. This will naturally make the players who join the game uncomfortable after spending the same money but enjoying different services. This is definitely not good for the reputation of "Second World".
This dilemma made Chen Xiaowei and others excited.
Wu Zhaopu's words spread to many foreign game companies originally hoping to learn from the "Second World" how to let hundreds of thousands of players share the same server technology, of course. Many game companies are willing to pay a certain price to obtain the license of this technology. Now that they heard that four super-computers can support 10,000 players online, they immediately retreated. This price is too high, the cost is too high, and the price performance ratio is too uneconomical. Of course, many foreign companies are also looking at how the "second world" will choose next.
However, these foreign game companies, like the domestic online game companies, are ready to watch the "Second World" jokes to see how Lin Feng can justify himself. Millions of players are online, let me see how you blow your cowhide!
At this time, some experts on the Internet explained the powerful relationship to all players. After listening. All players of "Swordsman Love: Devotion to the Country" are in a hurry. If the "Second World"
The server opened afterwards can really only host notorious players even if there are x million players online. They will also be disappointed. Think about it, tens of thousands of players over there are having a great time playing, and in a large battle, hundreds of thousands of players will participate. On my side, there are at most x ten thousand people spending the same money but experiencing different game services. This naturally makes many players who have not tasted the game "Swordsman Love: Loyalty to Serve the Country" feel uncomfortable.
At present, there are hundreds of times more players who open the "Swordsman Love: Loyalty to Serve the Country" client and try to log in all over the country. Damn, it's not easy to get online, I can't get off the head office if I get online! Everyone thinks so.
But it's a pity that the permanent gray of the "Login" button occasionally flashes a hint of green, but it turns gray immediately in less than a second before most players fail to react.
Seeing the "login" button turn gray in an instant, many players who failed to log in again cursed. However, all my eyes are on Wu Zhaopu again, hoping that he will not say that decision that made all players suffer.
Wu Zhaopu sneered in his heart, knowing what many competitors are thinking, but they are destined to be disappointed. It is true that if you continue to choose to use a computer to open the server, the money spent is too huge. But I am sorry that the "Second World" is not short of money now.
Yes, we don't have much money, but we are richer than you.
I'm sorry today, I'm sorry, I will work hard to get four updates tomorrow! I wish everyone a happy Lantern Festival in advance! From the early arrival of many inviters to the press conference, the popularity of "Love under the Sword" is known to everyone. It is a game with tens of thousands of players on the same server, which has ushered in a new era of online games.
Tens of thousands of players on one server and one map game is an extremely crazy thing. It feels like this should come out of fantasy or science fiction movies, but yesterday, the old point was alive in front of everyone’s eyes. And what makes all reporters proud is that the online game company that created this miracle is not from Japan, the game kingdom, or the United States, the originator of computer games, and it is not Europe, the fertile land of the modern game industry, but a third-world country with weak civil technology. A Chinese online game company "Second World" that was established only two years ago
Thinking of the many Chinese journalists in this newsroom, the pride and pride on their faces. Yesterday, "Swordsman Love: Loyalty to the Country" hit a record of 10,000 players online at the same time, and the world's major media exclaimed in disbelief and horror.
Tens of thousands of players are on the same server. The data traffic in the game is terrifying when you think about it, and the number of models generated every second is even more appalling. With today's computer configurations, major media and game companies in Europe and the United States are all obsessed with " The second world" shouted "Millions of players play on the same game server" manifesto. Have absolute doubt and disbelief. I think it must be talking big and bragging! Just like the previous "Counter-Strike" Asia Internet. It's just a different appearance of "Battle.net" rather than the real Asia Internet.
Unexpectedly, "Second World" really created such a miracle last night, allowing tens of thousands of players to play on the same server and it's extremely smooth x. It also released a brand new online game upgrade system and a brand new martial arts combat system. The foreign devils and little Japan were shocked.
Why can a Chinese online game company create such a miracle but not them Americans not their Japanese not their Europeans? A large number of foreign gamers have expressed difficulty in understanding this.
There are many foreign counterparts at the press conference today. When Chinese journalists chatted with them, they heard their disbelief and admiration. Many Chinese journalists felt proud from the bottom of their hearts. This is the first time that Chinese reporter Ci Ang looked at these foreign counterparts with a look of contempt when he interviewed four industries at the same time with foreign reporters.
what! Do not believe that there are game companies in China? Let me tell you that was before now China has a "Second World"
what! It is said that Chinese game companies make poor games. I'm telling you that it was before and now there is a "second world"
what! Whoever said that Chinese games can't make money will cut him off! Before dying, tell him that was before. Now with the "Second World"
Amidst the excitement of many Chinese reporters and the confusion and confusion of foreign reporters, Lin Feng and Wu Zhaopu arrived at the press conference hall. The two went online to applaud many Chinese journalists at the press conference. For nothing else. Only for this "Second World" has created an absolute technological innovation in the history of online games, saving face for all Chinese game companies and for the Chinese people.
At least now when we go out and talk about game companies with people, American players say that their country has "concave", Japanese players say that they have "Nintendo", and European players say that they have "Ubisoft".
Now players in mainland China can also hold out their chests and say that we have a "second world"
Lin Feng was slightly taken aback, then bowed slightly to express his gratitude to the applauding Chinese reporters.
"Everyone here, on behalf of "all the management and employees of Second World, thank you for attending today's press conference. Thank you. Next, Vice President Wu will introduce the actual operation of "Swordsman Love: Devotion to the Country" yesterday." After Lin Feng finished speaking, Wu Zhaopu coughed lightly and continued.
"Four large-scale blade role-playing online games independently developed by our company "Swordsman Love: Loyalty to Serve the Country" officially launched the second server and the number of concurrent online players reached 10,000 online players and reached 10,000 online players. : The blade score has reached 10,000 online players so far the highest online player per 10,000 average online player population.” Wu Zhaopu briefly introduced.
Although many reporters have known this data for a long time, Wu Zhaopu said it from Wu Zhaopu's mouth. The highest online population average online population is 10,000. The servers of "Patriotism" are always full, without any "vacancy" even in the early hours of the morning or when the online game servers are the most idle, which surprised many reporters slightly.
But then I thought about the grand occasion yesterday when the major Internet cafes were waiting for the opening of "Swordsman Love: Loyalty to Serve the Country", many gamers looked dissatisfied, and many reporters expressed their understanding.
It is true that the game is very well made, whether it is a server game where tens of thousands of players gather together or the brand-new martial arts combat system, it is fascinating.
Of course, the question that all reporters are more concerned about is why "Swordsman Love: Devotion to the Country" does not continue to open more online player quotas? Is it because of technical problems? Or for some other reason? If more places are not opened, will new game servers be added?
In the anticipation of many reporters, Wu Zhaopu explained the doubts of many reporters.
"As for when all players are looking forward to opening more online quotas, let me explain here first. Since the current configuration of players' computers cannot meet the requirements of "Swordsman Love: Loyalty to the Country", our company has adopted the latest technology "automatic screen shielding" System and "cloud computing function to reduce the load on the player's computer, and the number of 3D models that a part of the player's computer needs to process will be assisted by our company's three-level computers.
But before processing this huge amount of data, the load of the three supercomputers will inevitably affect the fluency of the player's game. Our company will add another supercomputer within a week. Serving the first area of "Swordsman Love: Loyalty to Serve the Country", the online quota of 10,000 players will be opened again at the same time. " Wu Zhaopu explained.
There was a buzzing sound when Wu Zhaopu's voice fell to the ground. No one expected that the "Second World" would use the mysterious "cloud computing" to help players process part of the data, let alone that the four super computers could only load "five" at most.