Chapter 1950 A Brand New Era
Chapter 1 A Brand New Era
April 28, 2015, was originally a very ordinary day. : But for the gaming industry, this day is not ordinary. Because - World War will be officially charged today. This is naturally a special day for all the players who are immersed in the World War game. They are very curious, how will World War be charged?
Points? This player still agrees very much. This can eliminate the imbalance in the game to the greatest extent. The only imbalance is the players' dedication to the game. Those players who don't have enough time are naturally not as good as those who squat in the game all day. However, World War has no so-called levels. The only thing that can be created for players to improve is the physical attributes of the game characters, such as arm strength.
However, World War is a rare game that adopts the "death reset" mode. No matter what the character attributes were before, they will all be reset once they die. This also invisibly shortens the distance between players.
(Regarding the "zero reset after death", there have been many complaints from players. However, after more than four months of familiarity, players have gradually become familiar with this mode. Indeed, all attributes are reset to zero after death, which is really annoying. But in the game, it is not difficult to improve the character's attributes. They are all improved naturally during the player's normal game process. For example, the player responsible for collecting wood has greater strength than other players, and the player responsible for the pacesetter has better speed and endurance than other players. This ability is not difficult to obtain, and zero reset after death makes the player It is easier for everyone to accept. Moreover, "death reset" can make players more cautious and use more tactics. In addition, after the death of a character, the resurrected ones are the descendants of the original character according to the game rules, and World War has a DN inheritance system. If the player's "lifetime" attributes are very high, the descendants will have a certain probability of inheriting certain original attributes. This is also the legendary - eugenics. Therefore, at present, players have gone from resisting "death reset" to being uncomfortable, and now they are accustomed to it. )
So, most people still support the point card charging model. Of course, there are also many people who oppose it. After all, the World War map is too large, a full 10,000 square kilometers. If you have to walk through it in the game, according to statistics from some bored mathematicians, you have to walk around the edge of the map. Basically, when players are 18 years old, they can be deified and ready to see God. And this is walking without a second of rest. Therefore, on such a large map, many players waste their time walking. -=Members typed manually =*If point cards are used for charging, it is equivalent to using most of the point cards for walking.
However, most people agree with point card charging, and a few oppose it. The ratio is 4:1.
Charge for props! This is undoubtedly very annoying. Too many games have been ruined by charging for props. In particular, charging for props can easily cause imbalance in the game. Especially for this kind of first-person shooting game, if there are players who can't be killed, wouldn't that force people to leave the game? Of course, there are also a small number of RMB players who want props to be charged. In this way, they can easily spend some money to buy top-quality equipment and then go to slaughter.
World War has 500 million players, and slaughtering is more fun than any other game! The ratio of approval and opposition is 1:4.
Apart from these two charging models, there is still advertising placement, and advertising revenue replaces player income. This has been done in Virtual Life, and the effect is very good. However, players are very opposed to this. It is understandable that there are some ads in virtual life, but World War has to be full of ads, which is annoying. What's more, it's still modern times, and the screen is full of Nokia and Samsung ads, isn't it annoying!
Of course, if it is completely free, it is not unacceptable. The ratio of approval and opposition is 1:1, a tie.
There are three charging modes. Which charging mode will "Second World" adopt? Players entered the game early and discussed while completing various tasks. If point cards are adopted, they have to recharge the cards. If props are charged, it depends on what properties the charged props have and whether they will change the balance of the game, and then consider whether to continue playing. If there are ads, it depends on whether the screen is full of ads. If so, protest, otherwise continue playing.
Just when many players were a little impatient, "Second World" announced that World War officially started charging!
Charged? All players stopped what they were doing and quickly opened the emails from the game system (this is an email that only the system can send, and players cannot send it for the time being. They have to wait until technology advances to the point where they can send emails).
——World War will adopt a game currency charging model. "Second World" will sell game coins at a price of 1 US dollar to 1 gold coin. Players will have completely free exchange options. They can make a god and exchange it to make the game easier, or they can make a god and not exchange it and continue to choose to challenge. In addition, the game will be completely free.
This news shocked all the players. They didn't expect that "Second World" would actually adopt such a charging model. It was too strange and too incredible. Directly exchanging game coins, this... will this have an impact on the game?
"Wu Mingzu, will this conflict with the game? If this can be freely exchanged for game coins, will the price of the game go up?" a player asked.
"That's possible. Prices will definitely go up. But it shouldn't be that big. After all, there are 500 million players here. If there is not enough money coming in, it won't have much effect at all. However, if someone comes in, they will definitely start a war. And starting a war usually costs a lot of money. Maybe prices won't actually go up because of this." The player named "Wu Mingzu" thought about it and had only a vague idea.
"Well, I guess the 'Second World' opened up gold coin exchange just to encourage war!" A player named "Yu Qing" next to him said.
"Haha, that's great. If there is no war, every day is growth, growth, and the taste of birds is gone. We are not here to build, but to fight!" A player named "Du Shi Tian Xia" shouted excitedly.
"Alas, it would be great if we could exchange game coins for RMB." Another player sighed.
"Alas, yes!" Everyone sighed.
At this time, "Second World" released information again.
——World War will accept players to exchange game coins for RMB (or currencies of various countries, according to the exchange rate), and the company will only charge a 5% handling fee. No handling fee will be charged for cash exchange for game coins.
What! Game coins can be directly exchanged for RMB! ? ——All players were shocked.
Of course, since the online game industry became popular, professional players have emerged out of thin air. Every year, I don’t know how many players become professional players and make money in the game to support themselves and even their families. But that all needs to be done through a third-party platform (usually "Dingdang"), and now World War directly allows players to exchange game coins and display currencies, which is definitely the first time in history.
Immediately, all players cheered. Especially those players in third world countries, they were even more excited. What does this mean? It means that they can make money by playing games. And they make US dollars!
Mom, I can make money to support my family! ——A teenager in India shouted excitedly.
Haha, now my family can no longer object to me playing games! ——The Chinese teenager shouted.
Interesting, the game can also make money directly. ——The American youth pinched his chin, with a playful look on his face.
…
Players from all countries are now excited and cheering. All players agree with this charging model!
However, after the excitement, the players inevitably began to worry. They were worried whether "Second World" would modify the explosion rate of World of Tanks to limit the money players get. Otherwise, if the game is a big hit, wouldn't the players make a lot of money, and "Second World" would lose a lot.
This worry of the players soon spread to the world. And those financial experts on Wall Street jumped out at this time.
"As we all know, the value of a country's currency is based on its gold reserves. However, the 'gold coins' of the World War are virtual, and you can have as many as you want. Opening the exchange of game coins is not a way to bring wealth to players, but a way for the 'Second World' to make money. As for players making money, forget it. Just modify the numbers and Lin Feng can make players earn nothing." A financial expert on Wall Street sarcastically said.
This is obviously an attack on the "Second World", and it is a conjecture without any evidence. It is absurd and unbelievable. Originally, players would not believe it, but now it concerns the vital interests of players. They can make money through games by creating gods, so players, driven by money, instinctively choose to believe the words of these Wall Street experts.
Hum, this time they shot themselves in the foot! ——Suleiman witnessed this scene and laughed.
However, facing this scene, Lin Feng was well prepared. It was immediately announced that the exchange of game coins in World War would be supervised by the four major international law firms, and all the data in the game would be exactly the same as before. In addition, Lin Feng announced a set of data - if a player only collects wood, collecting 8 hours a day, he can earn US dollars in a month.
This money is not much, but it proves that it is not a dream for players to make money from World War, but it is feasible.
With Lin Feng's promise and the supervision of the four major accounting firms, no player doubted that World War would change the exchange rate, and immediately some players tried to exchange game coins.
A new era has begun!