Chapter 906 Zerg Category
The second type of Zerg is slightly larger than the ordinary Zerg.
Basically, they are twice as big in terms of body size.
These larger Zerg are called elite Zerg, and the attributes of each Zerg are two to three times that of ordinary Zerg.
The strength is slightly stronger than that of ordinary Zerg.
The role within this huge insect nest is to assist the boss-level Zerg in managing ordinary Zerg.
It is equivalent to the corps leader in the ancient army, and the squad leader, platoon leader and so on in the modern army.
There is some management ability, but it is definitely not strong. The number of ordinary Zerg that can be managed is extremely limited.
Usually there are ten to twenty heads.
These are called elite Zerg by later generations of warriors. They are stronger than ordinary Zerg and can initially manage a small number of ordinary Zerg.
The third category is the boss-level Zerg. These Zerg are generally elder-like beings of a racial branch within the Zerg.
Can control most of the Zerg's forces.
Just like the bloodthirsty worm king, it is a bug boss level existence, but it is not sure whether it is an elder or a king.
The strength of these Zerg has reached the boss level. They are relatively powerful and generally extremely rare in number.
Just like this group of bloodthirsty worms, if they gather together, they may not be able to produce more than three bloodthirsty worm kings.
This is the division of boss-level Zerg within a race. Although they are powerful, they can only manage the Zerg within their own group.
The remaining groups do not need to obey their orders under certain circumstances.
These are collectively called bosses, and of course, they can also be called group bosses. It means the boss who manages the group, not the king of insects.
This type of Zerg is rare in number. Usually there will be two or three in each Zerg population. In terms of strength, it can be regarded as a boss level.
The fourth type of Zerg is a higher level existence than the group boss.
In the late end of the world, they are also called Zerg bosses, but these bosses have the privilege of managing other Zerg races.
Just like. A bloodthirsty worm king, after advancing to this level, can manage and command blade beetles and soaring mantises. This kind of alien Zerg race.
These are also called Zerg bosses. In terms of strength, they are stronger than the group bosses mentioned before.
Moreover, its rights can also indirectly affect the interests of bosses of other ethnic groups.
These Zerg bosses are usually formed because they have done something extraordinary and gained the support of a large number of Zerg.
Under normal circumstances, there will be a few in every insect nest.
The number that appears generally depends on the size of the insect nest. The larger the scale, the more the number that appears, and the smaller the scale, the smaller the number that appears.
The fifth category is also a Zerg boss, but it is an evolved version of the Zerg boss and is generally called the Zerg King.
These Zerg races are extremely powerful and generally require strength above the god level to hold this position.
It is extremely powerful and can command hundreds of insects.
As long as they are in the same insect nest, the Insect King's order is an absolute order.
Any existence whose strength is lower than that of the Insect Emperor cannot be defied.
This is the strength of the Insect King. Generally, one or more Insect King will appear in an insect nest.
With their powerful strength, they are the controllers of the entire insect nest, and can easily control the life and death of all ordinary insect species.
The sixth category is the category above the Insect King. These insect races are relatively rare and are called Insect Gods.
Generally, they are the ancestors of a certain Zerg group and are also the totems of the Zerg group.
The lowest strength of this type of existence has reached the high-level god level, or even the half-emperor level.
For a group of people, it is also an extremely important existence.
What they take over is to take care of the evolution direction of this group, as well as the various skills and survival techniques they have learned.
This type of Zerg is extremely powerful and generally does not go to other planes, but stays within its own territory.
Be your own earth emperor and order the other insect emperors under your control to fight in all major planes and occupy colonies.
This is the Insect God, an extremely noble existence among the Insect tribe.
The category above this insect god is the seventh category. It's the Insect Emperor.
The Insect Emperor, as the name suggests, is an emperor-level powerhouse among the Insects.
The number is very rare, and at the same time, not every Zerg tribe can produce that kind of strong person.
Under normal circumstances, relevant information about that kind of existence can only be seen on the Zerg planet.
These Zerg races generally do not attack easily.
But once it takes action, it will definitely be a devastating disaster.